Showing posts with label reviews. Show all posts
Showing posts with label reviews. Show all posts

Saturday, February 07, 2015

Touch-a Touch-a Touch Me, I Want To Feel Artsy

As mentioned in my previous post, I decided to give up on waiting for my tax refund and/or bonus – or for anyone to make use of the “Donate” button – and went ahead and plunked down the cash for a shiny new Wacom Cintiq 27QHD Touch.
Yes, it was a lot of money to spend – nearly as much as I spent on the custom-built, high-powered desktop PC it’s connected to – and, realistically, it was a total waste of money, because, seriously, this is the sort of thing that successful, professional artists would think more than twice about splurging on, so a semi-talented amateur like myself has no business spending that kind of money on something that, ultimately, is probably just going to frustrate me because having all of that creative power at my fingertips can’t make up for the limitations of my talent and skill, and it will never, ever (ever) pay for itself.
Hell, the last one, which was $800 cheaper than this one, never managed to pay for itself.
So, yes.  It was a waste.
But it’s a beautiful waste that did at least provide me with one shining moment of joy as I removed it from its packaging, laid my eyes on it, and heard Etta James in my head singing, “My lonely days are over and life is like a song.”
Of course, somewhat later, I heard MC Chris – as Sir Loin (formerly MC Pee Pants) – saying, “I can’t fill the hole in my life with things,” but still, as I placed it on my kitchen table and stepped back to admire it, I did my customary dorky clap/giggle combo.

cintiq1
I also giggled because I thought, "That things huge," and then thought, "That's what she said."  I'm twelve.
I should mention that Etta James crooning “At Last” in my head was inspired in part by the fact that I had to wait longer than I had expected before I actually received the thing.  I’d ordered it on a Thursday, and, thinking, “In for a penny, in for a pound,” sprung for the overnight air option.  I didn’t anticipate actually getting it the next day, given that I’d ordered it fairly late in the day, but I figured I’d get it by Monday.  Tuesday at the latest.
In fact, I was really hoping that it would be one of those days, as I was going to be in a virtual training for the first three days of the following week, which meant working from home – my cubicle isn’t exactly the ideal distraction-free environment – which meant that I didn’t have to get up as early, which, in turn, meant that I could stay up later on Monday and Tuesday, giving me more time to get it set up and to start using it.
However, every time I checked on the status of my order at the Wacom store it only showed it as “submitted” and said that there was no tracking number available.  Finally, on Tuesday, I got an e-mail from UPS telling me that it had shipped and would arrive on Wednesday.
Class wrapped up early on Wednesday, so I would have had a few more hours to get it set up, but it didn’t actually arrive until the early evening.
I had just enough time to get it set up before I had to start preparing for bed, and I really didn’t get to use it all because I immediately ran into a problem.
The Cintiq has a resolution of 2,560x1,440, which is a resolution that the aging graphics card in my PC could support…but not with the connection options available.  That resolution requires a DVI-I Dual-Link connection.  The Cintiq only supports Displayport or HDMI, and when connected via HDMI (of the two types that was the only one available on my card), it was limited to 1,920x1,080, which left a lot of dead space on the edges, and was a complete waste of the Cintiq’s potential.
So a new graphics card was required, which was fine, as I’d been thinking about getting a new one anyway, but I didn’t have time to run out and buy one and install it.  So that had to wait until the next day.

cintiq2
Set up with its siblings, a 29" ultra-widescreen monitor and a 24" monitor.

Once that was accomplished, I ran into my first problem with it.  When I’d connected it via HDMI the night before, I’d gone though the calibration, which determines where the actual point on the screen is in relation to the tip of the pen.  At the native resolution, the calibration was way off.  I attempted to re-calibrate it, using the Tablet PC settings in Windows itself, and via the Wacom software, but neither would let me actually calibrate.  The Tablet PC calibration tool would show me the crosshairs, but would completely ignore my taps.  The Wacom tool wouldn’t even give me the crosshairs.
Neither tool gave me the option to reset to the default.  So I uninstalled the Wacom software, which reset the calibration to the default, and then reinstalled it.  I’m still unable to perform the calibration, which is annoying, because seriously, shit should work, but not really a major issue, as the default is actually pretty good, and probably better than what I would be able to manage if I did my own calibration anyway.
Once all of that was taken care of, and I had some time to start playing around with it, and here’s what I’ve noted so far.

Pressure Sensitivity and Palm Rejection
I found that while 2,048 levels of pressure sensitivity – compared to the 1,024 of the old Cintiq, and the 256 of my Surface Pro 3* – is probably around 2,044 levels more than I’m capable of using consistently, it’s also pretty amazing, and does make lines of incredibly varying thickness (theoretically) possible.
That my Frankenstein hands are physically incapable of much in the way of subtle gradations of pressure should in no way take away from the Cintiq’s capabilities in this regard.  The thing is amazing.
strokes
Some random strokes demonstrating the 27QHD's capabilities and Jon's limitations.

Given that, unlike the Cintiq it’s replacing, the 27QHD also features multi-point capacitive touch, palm rejection, that is, ignoring errant touches from your palm while the pen is in use, is essential, and this is another area in which the 27QHD excels.  If anything, it sometimes works a little too well, ignoring my attempts to use my fingers to pinch-zoom or rotate the canvas if I try doing so with the same hand that’s holding the pen if the pen is still too close to the screen, even though the tip is pointed away from it.  That minor annoyance aside – really I just have to modify my workflow – it’s pretty impressive, especially compared to my Surface Pro 2, which also uses a Wacom digitizer and would periodically accept touch input even while the pen was in use, leading to some random smudges, or closed tool panel or window.
Of course, the palm rejection does get by with a little help from its friends, as Photoshop ignores all touch other than actual gestures (rotate, pinch to zoom) in the active drawing area by default.  At least I assume it’s the default; that’s how it’s been since they’ve updated to the touch-friendly version, and if it’s a setting, I don’t know how to get to it.
Mischief, a nice, lightweight drawing program that I like a lot, takes it to an extreme.  Not only does it ignore any and all touch beyond actual gestures, whenever it’s not minimized it disables all other touch, period.  That is, I can’t actually interact with Windows itself via touch while using Mischief until I minimize the program to the taskbar.  Given that I’ve never observed this behavior on the SP2 or SP3, I’m assuming this is some sort of bug.
Manga Studio, however, does not reject errant touches, and I find that I have to be munch more careful that that pen is always active when I’m drawing, otherwise I end up with random strokes appearing on the canvas, or I’ll end up closing a tool palette or changing the active layer.
I should also mention that there is little or no lag; strokes on the screen flow pretty smoothly as I move, and feel very natural and fluid, even in Photoshop, where there had been considerable lag with my previous Cintiq.

ExpressKey Remote
My old Cintiq had a set of “ExpressKeys” on either side, which performed various functions and were customizable.  For example, there was a long, thin strip that would zoom a drawing in and out, an undo button, and so on.  Later iterations of the Cintiq, such as the 22 and 24-inch versions, further enhanced the functionality of these keys.
The 27QHD, however, removes the keys from the Cintiq itself and places them on a small, separate device, the Express Key Remote.
Being a separate device allows for greater flexibility, and not having the ExpressKeys on the Cintiq itself makes for a sleeker appearance.  Additionally, on the old Cintiq, I had to disable the ExpressKeys on the right side, as I kept bumping them with my elbow and unexpectedly zooming in or undoing my last stroke.
However, the base of the Remote is magnetic, so you can place on the Cintiq’s bezel for easy, familiar access.
I’m still getting used to the Remote, as it has a lot more functionality than what had been available on my old Cintiq, and I have difficulty remembering which button does what.  Additionally, because it runs on a rechargeable battery – it charges via USB and can be plugged into one of the available ports on the Cintiq itself to do so – after a certain period of inactivity it shuts itself off, so when I get distracted while drawing and then return to the 27QHD later, I often find that I’m pushing a button and nothing is happening.

The Major Complaints
As mentioned, the fact that I can’t get the calibration to work is annoying, even though I’m terrible at calibrating screens anyway.  Shit should work.
I’ve been using Wacom products since 2001, though originally I was limited to the non-display tablets, such as you find in their Intuous line of products, and in all that time one thing has remained consistent:  sometimes the driver just craps out and stops working.
I’ll be in the middle of drawing something and then bring the pen down to add another stroke and…nothing.  I might as well be trying to draw on my TV.  Going into Control Panel and launching the Wacom software results in an error message claiming that the driver isn’t installed.  Typically, the functionality can be restored by going into Task Manager and stopping/re-starting the Wacom Service, but that generally only works temporarily, and at some point the only option left is to reboot.
Fortunately, it’s not a frequent problem, but the unpredictable nature of it makes it a major annoyance, especially given the expense of the device.  Again, shit should work.
My final complaint is kind of nit-picky, I suppose, but it concerns the bundled third-party software.  As the registered owner of a nearly $3,000 device, I received a special offer for free software that can unleash the power of my Cintiq.  By which I mean either free trials of software, or free versions of software (such as Autodesk Sketchbook Express) that are free for anyone, regardless of whether they’ve given a single cent to Wacom.  Sure, there’s also a bit of a discount on some of the full versions, but it’s still an extremely weak offer.

The Results
Time and ambition constraints have meant that I haven’t spent a whole lot of time actually using the 27QHD beyond simply attempting to get the hang of it and figuring out how to adapt my workflow to make efficient use of its capabilities, but I did do this quick picture of Bettie Page as part of a shakedown run.

bettie


Wrap Up
Ultimately, no expensive new piece of technology, except maybe some futuristic cybernetic implants and prosthetics that don’t exist yet, is going to make me a better artist, and it wasn’t my expectation that the 27QHD would do that.  It will, once I get more accustomed to it, make me more efficient in a lot of ways, and the higher resolution and pressure sensitivity will likely have some impact on the overall appearance of my finished work, though, and while that hit to my wallet still stings a little, if nothing else I’ll always have that moment when I stood back and admired its beauty.




*Oh, yeah.  I bought a Surface Pro 3 on Black Friday.  That will be the subject of its own post.

Friday, August 22, 2014

What A Difference 9 Years Make

In 2005, I eagerly anticipated* the release of the movie based on Frank Miller's Sin City.
If you were reading this blog back then, you no doubt saw my many posts on the subject.  When it was released in theaters, I actually took the day off just so that I could be there for the day's first showing.  I was by no means the only one - the theater ended up being pretty-well packed for a Friday morning in April.
When the movie ended, I was tempted to buy another ticket and taken in a second showing.
Somewhat later, when the bare-bones, no frills DVD hit the market, I picked it up.  Some months later, when the considerably more deluxe version was released, I bought that, too.
Years later I replaced that DVD with the Blu-ray edition.
Cut to nine years later and the release of the sequel.
...
We're in "summer hours" at work, which means being able to leave a bit earlier on Fridays.  I decided, almost reluctantly, that if I was going to see the sequel I might as well do it on the way home from work, which would be during something of a lull at the theater.
I was already preemptively disappointed in the movie due to the casting.  Of all of the Sin City "yarns" in the original comics, "A Dame to Kill For," which is the central story in the sequel as well as the movie's title, is my favorite.**
The protagonist of that story is Dwight McCarthy, who is also my favorite character in the Sin City "yarns."  In the first movie, the role of Dwight was ably portrayed by Clive Owen.  In the sequel, the role was filled by Josh Brolin.  I like Josh Brolin, and he was fine as Dwight, but - and I have no idea why Owen didn't return - he just didn't click for me the way Owen did.  I'll have more on Dwight - and Brolin/Owen - in a bit, but the real issue I had with casting in this particular story is that of the titular "Dame."
Though I'm puzzled by this fact, I know that I'm definitely in the minority when it comes to not being a fan - to put it as mildly and politely as possible - of actress Eva Green.  I find her...off-putting.
Certainly, when I imagine Ava Lord (the "Dame" in question), the manipulative seductress, the woman of such impossible beauty that men would kill - and die - for her, Eva Green is not the person who springs to mind.
And yet, there she was, as Ava.
She was - as in accordance with the source material - naked for pretty much 80% of the time that she was on screen, and honestly, for most of that I was thinking, "Just put some damn clothes on."
That casting - along with the ridiculous gap in time between movies - had dampened my enthusiasm for the sequel considerably, and the fact that I just didn't want to be looking at her and hearing Ava's words coming out of her mouth soured the whole experience for me, and made it impossible for me to overlook the many other flaws in the movie that I might have otherwise been able to forgive.
Further, the movie wasn't merely an adaptation of the comics this time around, as Miller wrote some new material specifically for the movie.  Said new material wasn't good, and having Jessica Alba attempt to carry that material only made matters worse.
As with the first movie, Alba portrayed that character who doesn't exist anywhere other than in movies:  the stripper who doesn't strip and yet still manages to keep her job.
I can certainly understand an actress not wanting to do nude scenes.  Even if it's sometimes disappointing, it's a perfectly reasonable choice to make, and I respect that.
That said, if you don't want to do nude scenes, maybe consider not portraying a stripper.  (And if you're making a movie, maybe consider not casting someone who doesn't do nude scenes as a stripper.  It doesn't exactly seem like rocket science to me.)
That she remained fully-clothed the whole time she was on stage - which is decidedly not the case in the source material - caused a disconnect with what was being seen with what was being said.  At one point, Dwight (in a voiceover) makes a comment about how Nancy (Alba) is showing off everything she has.
Later, in her own voiceover, Nancy talks about "giving them what they want."  Except, no, she's not giving them that, because what they want is to see her naked.  Because she's a stripper.  As I've said many times, there's a word for strippers who don't strip, and that word is "fired."
In any case, as a continuity-minded nerd, the new story was especially disappointing because it featured a character who could not possibly be involved in the events taking place, as the timeline just would not work.
Speaking of nerds, to contrast to how things were in that relatively full theater back in 2005, the audience today consisted of myself and three other people.
So...yeah.  I don't foresee this movie making enough money to justify a sequel, particularly if we wouldn't see that sequel until 2023.
Which is something of a shame, given that one of the complaints many critics have about this movie is that the high-contrast black and white with splashes of color look of the movie that was so groundbreaking in 2005 is old hat now, and looks rather tired and dated.  The markedly different, more colorful style that Miller utilized in "To Hell and Back," the last Sin City comic he did, would be just as groundbreaking, if brought to life on film, as the original movie proved to be, and could very well kick off a new trend that soon gets overdone.
As for the Dwight/Brolin/Owen thing, to get a bit spoilery, there was an opportunity to really mess with the audience that Miller and Rodriguez completely squandered.
Chronologically, "Dame" takes place before "The Big Fat Kill," the yarn featuring Dwight that was adapted in the first movie.
As the result of the events of "Dame," Dwight undergoes major plastic surgery - something that was alluded to a couple of times in "Kill" - resulting in him looking like a completely different person.  Again, I don't know why Owen didn't reprise the role, but it would have been awesome if we went from seeing Brolin all bandaged up after his surgery, to seeing Owen return to the role once the bandages are removed.  Hell, if they could have done it and kept the fact that Owen had returned to play the post-op Dwight a secret, it might have been the movie's saving grace for me, at least.
But no; instead they merely added some weird prosthetic effects to Brolin's face and gave him a different hairdo, and then had - in another disconnect between what was said and what was seen - someone make a comment about the remarkable transformation.
So...yeah.  I was disappointed, as I was certain I would be.  I just didn't realize how disappointed I would be.
Which isn't to say it didn't have its moments - it's always fun to watch Miho (played by Jamie Chung this time around) beheading people, and Mickey Rourke was great as Marv once again.  It was also kind of fun to see Jaime King*** reprise her roles as twin sisters Goldie and Wendy, especially with her appearing on-screen in both roles at the same time.
And, of course, Rosario Dawson.****
Because Rosario Dawson.
But overall...well, nine years is a long time to wait, and even if it had been better than it was, I don't think it could have ever been worth it.
To paraphrase Joseph Gordon-Levitt's character, I went into Sin City:  A Dame to Kill For with my eyes open, but my enthusiasm for the franchise didn't come out at all.

In closing, here's CinemaSins taking a look at everything wrong with the first movie.




*I will admit that there was a great extent to which this was a choice I made.  At the time, I felt like I really needed something to look forward to in life.  Given that I enjoyed the comics, and the movie looked to be the most faithful comic book adaptation ever, it seemed like a good choice.

**I recognize the...flaws of Miller's work, and much of what he's done recently has eroded the good will he built up with his earlier groundbreaking work in comics.  You can tell me that Sin City is horribly sexist and misogynistic, and problematic in at least another dozen ways, and I will agree with you.  But though I recognize this, I still love the comics - and the first movie - unapologetically.

***After working with him in the first movie, and again when he directed The Spirit, Jaime King was a pretty vocal defender of Miller in response to complaints about his misogyny.  That doesn't prove anything, obviously  - I think it's clear that yes, Miller is positively drowning in misogyny, but I always found that interesting.

****While the sequel gained points for retaining Rosario Dawson (and once again dressing her up in dominatrix gear), to borrow from the CinemaSins guys, I called out some sins for the movie, as they might, because, "Rosario Dawson isn't my girlfriend in this scene."  Of course, to be fair, I call out Rosario Dawson not being my girlfriend as one of the sins of life itself.

Thursday, April 18, 2013

The Results Are In

All two of them.
One vote (on Facebook) for The Dark Phoenix Saga.
One vote for "whatever."
So there is a clear mandate:  Conqueror of the Barren Earth wins!

Saturday, September 17, 2011

Quick Hits

First of all, happy birthday to Scott!  You're not getting better, you're getting older!
Wait, is that the way it goes?
Meh.
Second of all, I've created an account on Hub Pages, and have just posted my first "Hub," a review of the new Action Comics #1.
Click here to check it out!
...
WTF?  Why aren't you clicking?  "Oh, I'm too busy to read Jon's little review!  I don't care about comic books!"
Fine, be that way.
See if I care.
Jerks.  *sniff*  Mean old doody-heads.